The Boat Game - EARLY DEVELOPMENT!

Cozy maritime vessel-identification game. (2025–2027) — UE5, Indie, Game Design

Overview

A relaxing game focused on identifying ships, designed to evoke a sense of wonder and curiosity. Players explore harbors, document unique vessels, and interact with colorful maritime life. The Boat Game is built in Unreal Engine 5 and prioritizes cozy, low-stress engagement.

Roadmap

Planned features include expanded harbors, seasonal events, additional vessel types, and more journaling tools. Development phases are spaced out to foster feedback and continuous refinement for maximum coziness and replayability.

Core Loop

The core gameplay loop encourages players to observe ships, note their characteristics, and correctly identify them against a shifting catalog. Points are earned for accurate IDs and new discoveries, supporting a gentle, engaging progression system.

Journal System

Every vessel identified is added to a persistent journal, including sketches and notes. The journal is the heart of player progression and serves as a visual record—encouraging exploration and attention to detail throughout the experience.

Iconography

Some icons that were remixed from FlatIcon. Remixed them inside Adobe Photoshop.

Credits

Design and development by Mitchell Hartwig. Thanks to all playtesters and contributors who are helping make The Boat Game a relaxing, rewarding indie experience.

CONTACT

mt.hartwig@ziggo.nl

SYSTEM

PORTFOLIO // M.HARTWIG // BUILD 26.05

EN / NL

CONTACT

mt.hartwig@ziggo.nl

SYSTEM

PORTFOLIO // M.HARTWIG

BUILD 26.05

EN / NL